Alchemy in Balzu works much the same way it does in vanilla Oblivion but there are many more ingredient types, making it more difficult for the player to master all of the various possible combinations. I would like to change it so that the novice doesn't know what any of the ingredients do, but has to find recipes in order to get the proper mix, or experiment via trial and error. Also, the chance of finding usable ingredients would depend on the player's skill in extracting them. Also, potions would not be immediately available, but require time to process. The length of time would depend on the quality of the alchemical apparatuses used.

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